BulletVille
UX Designer | January  - July, 2023
While my primary role focused on UX and Graphic Design, our Design Director, Garrett Billian requested I assist with giving feedback on Level Design as he knew about my experience with multiplayer levels.

I sat in on level design discussions when asked, offering my thoughts and provided design ideas that made their way into the level's final designs.
Garrett wanted me stay on as a level designer after I finished my UX work, however my contract with NOWWA was put on hold and I was picked up by 1047 Games.
While BulletVille was never released, I can share a few images of the UX I designed for the game. While My job was to design the UX, I also established simple moc ups with UI proposals for the artists to understand functionality and the directors desires for form.
Back to Top